I have long believed the next great advantage in fantasy football
- especially when it comes to setting lineups - is to be able
to project what kind of defense teams will play with some accuracy
and uncover which players - namely wide receivers and tight ends
- tend to exploit that kind of defense the most.
The way I see it, this is the natural evolution of Preseason
Matchup Analysis. (The only thing that was holding me up from
doing this 10 years ago was data availability. Thanks to the data
charters at Fantasy
Points, I now have the information I have been seeking.) There
are very few cornerbacks in the league that shadow anymore. Even
then, they rarely travel with the receiver they are shadowing
more than 60 percent of the time. Furthermore, zone defense accounts
for roughly 75 percent of the defense played around the league
nowadays. My analysis has to account for that.
Unfortunately, we need to be more specific than "zone"
or "man" coverages. Unlike basketball where the overwhelming
majority of teams rely heavily on either straight-up man-to-man
defense or a 2-3 zone, football offers several more zone concepts.
Making things more confusing, there is also usually at least one
or two players utilizing man principles on the majority of zone
defenses. Within each concept are permutations and rules, such
as robber, buzz or trap coverages or if the defense decides to
pattern-match. For our purposes, however, I do not believe we
do not need to get that specific.
Over the next two weeks, I intend to lay the groundwork of what
defenses might do in 2024 by recapping what defenses did last
season - since defensive coordinators tend not to drastically
change their stripes very often - and following up with a piece
of the players who fared well against that coverage in 2023 (if
not 2022 as well).
This week's article will be the first of a two-part series and
detail what each zone defense does, its strengths and weaknesses
and how much each team played it last year. For the first five
defenses I discuss this week, it helps to think of the number
following the hyphen as the number of free defenders in the secondary
with no man coverage duties. Think of this article as a Cliff
Notes version of the most common defenses in the game today. This
week will be more about increasing your knowledge as a football
fan. Next week, I intend to build upon this information and apply
it to the fantasy game.
Cover-0 (played 4.1 percent league-wide in 2023)
Cover-0 is as man coverage as man coverage gets. It is the most
high-risk, high-reward defense that exists. For that reason, defensive
coordinators tend to save it for specific late-game or short-yardage
situations.
Advantages of Cover-0: Simplicity. Defenders
are essentially lined up across from the players they will cover
at the snap; every defender is either rushing or in man-to-man
coverage. The odds of generating quick pressure, which is the
result of rushing at least six players. If one defender is not
accounted for in the protection, there is a good chance the defense
will win the rep - via a sack, fumble or a pressure that leads
to an interception. The one-more-man-than-they-can-block part
of this defense also makes it a good defense against the run-pass
option (RPO) because there is likely to be a defender near the
line of scrimmage that is not accounted for by a blocker. There
are also variations (such as "Rat") that allow coaches
to rush five using Cover-0 and take away a slant or crossing route.
Disadvantages of Cover-0: There is no help defender
in Cover-0. It is the ultimate high-risk/high-reward defense.
If a defender gets beat quickly off the line of scrimmage on a
short movement route - such as a slant or quick out - or is unable
to remain sticky in coverage on a deeper route, the receiver will
likely be making a house call. Bunch formations or pick (or rub)
plays - such as a wheel route - can also cause issues, especially
if a proficient receiving back can get isolated on a slower linebacker.
What beats it? Players capable of beating the
press quickly, perimeter receivers with elite speed and/or the
ability to sell a double move quickly. Tight ends who can run
like the wind and/or create quick separation also do well against
Cover-0 because there is no deep defender in the middle of the
field.
*** Most NFL defenses use this coverage about once every
20-25 plays, so there is not a lot of predictive value here. Except
for the Vikings (DC Brian Flores used it on 11.2 percent of drop-backs
in 2023 - more than twice as much as all but two play-callers
last season), Cover-0 will not factor into my Preseason Matchup
Analysis methodology this summer.
Cover-1 (18.9 percent)
More teams utilize Cover-1 than any other (primarily) man-coverage
shell in today's game. Cover-1 is similar to Cover-0 in some respects,
with the most obvious difference being there is one "free"
defender to reduce the risk of a defense giving up a big play.
By extension, there is also one less rusher than in Cover-0.
Advantages of Cover-1: A five-man rush allows
the defense to apply solid pressure. The "free" safety
is available to provide over-the-top coverage on an alpha receiver,
lend support to a defender who gets beat early or serve as the
last line of defense on a well-executed run play. Much like Cover-0,
this shell is simple to execute and should not result in coverage
busts very often.
Disadvantages of Cover-1: This coverage has
most of the same weaknesses as Cover-0. While not as risky as
Cover-0, Cover-1 is still susceptible to getting beat by speed
on the perimeter and puts a lot of stress on coverage players
to maintain their assignments. Every coverage player almost needs
to be an elite athlete or he runs the risk of getting burnt.
What beats it? Players capable of beating the
press quickly, perimeter receivers with elite speed and/or the
ability to sell a double move quickly. Deep crossers, such as
the ones Kansas City loves to use when it has speed at receiver.
Once again, pick (or rub) plays and/or bunch formations can wreak
havoc.
Cover-2 (10.5 percent)
Cover-2 can be a man or zone defense. The hallmark of Cover-2
coverage is two deep safeties each covering half of the deep part
of the field. Those safeties typically line up somewhere between
15-18 yards off the line of scrimmage. It became very popular
in the NFL in the late 80s and 90s as coaches looked for answers
to stop the West Coast offense, but the defense is not utilized
nearly as much now as it was even 10 years ago.
Advantages of Cover-2: Cover-2 gives the defense
seven men in coverage, so it is a "safe" defense. Especially
when the front four is disruptive and/or the cornerbacks are very
good tacklers, it provides great balance against the run or pass.
At its best (meaning the team has highly athletic players in coverage),
Cover 2 does a good job of challenging the short passing game
while also forcing the quarterback to throw over the linebacker
but underneath the safety. It is also one of the simpler zone
defenses to run.
Disadvantages of Cover-2: Naturally, if a defense
is designed to take away short throws and make it somewhat challenging
to throw deep, then it makes sense that the intermediate part
of the field should be open. As with the rest of the defenses
we will discuss, having more men in coverage is somewhat meaningless
if the front four defenders are not good pass rushers. Another
shortcoming is how familiar quarterbacks and offensive coordinators
are with it. True Cover-2 is not great against the run because
the offense is very likely to have just as many blockers as the
defense has defenders in the box.
What beats it? Four verticals (four go routes)
or a trips (3x1)/bunch formation. Elite route-runners with great
spatial awareness can get open against just about every coverage,
but they can be deadly against Cover-2 because of how they can
influence the safety. Highly athletic tight ends with the speed
to outrun linebackers down the seam will feast if the safeties
have to respect the speed of the perimeter receivers.
Cover-3 (35.8 percent)
Cover-3 is similar to Cover-1 in that it is a one-high safety
coverage but different because the cornerbacks (typically) drop
back at the snap to split the deep part of the field into thirds.
This defense was used more often than any other coverage last
season by a wide margin last season.
Advantages of Cover-3: Balance and versatility.
By balance, I mean Cover-3 works well against the run or the pass
if executed well. By versatility, I mean there are several variations
to address some of the shell's weaknesses. Splitting the field
into thirds instead of halves makes it more challenging for quarterbacks
to throw the ball successfully downfield. Much like Cover 1, the
strong safety is closer to the line of scrimmage to add another
man to the box against the run.
Disadvantages of Cover-3: Whereas Cover-2 has
five underneath defenders to cover underneath zones, Cover-3 only
has four. So, a well-timed slant route, for example, could hit
for big yardage since the cornerback is typically backing up and
the linebacker is responsible for the short flat.
What beats it? Since the perimeter cornerbacks are usually in
"bail" coverage to defend their third of the field,
anything that hits short and quick - such as a hitch or an out
- in the flat is usually a win for the offense. Once again, four
verticals works well because there are only three deep defenders
to account for four deep receivers. Tight ends or slot receivers
that run well down the seam or have the speed to separate from
coverage on deep over routes also tend to do well.
Cover-4 (14.2 percent)
Also known as "quarters coverage," Cover-4 zone probably
blurs the line between man and zone more than any other defense
listed here. For that reason and others, it is gaining popularity
around the league and may overtake Cover-3 as the primary defense
in the league in a few years.
Advantages of Cover-4: With four deep defenders
each responsible to cover just over 13 yards of ground horizontally
(instead of 26.7 in Cover-2 and roughly 18 yards in Cover-3),
it is difficult for offenses to push the ball down the field against
Cover-4. It can also look like Cover-2 at the snap, so quarterbacks
who struggle to adjust post-snap can struggle (thinking they are
throwing deep to exploit two deep safeties and end up throwing
into four). Modern versions of Cover-4 have their safeties move
up about five yards playing closer to the line of scrimmage than
traditional Cover-2 to provide more run support.
Disadvantages of Cover-4: Since four players
are in deep coverage, it leaves only three players (assuming a
four-man rush) to cover underneath, so the short and intermediate
areas of the field should be open for multiple pass-catchers.
Cover-4 also often requires more practice and communication among
defensive backs than the aforementioned coverages because of the
different rules (i.e. more if/then scenarios), so busts can happen.
Additionally, playing four defenders about 15 yards (assuming
a shell coverage) behind the line of scrimmage puts them at a
significant disadvantage against the run.
What beats it? Passing plays that occupy both safeties and/or
force them to hesitate. Double posts can sometimes occupy all
four deep defenders because the receivers running them are crossing
over from one quarters coverage area to the next. Play-action
passes to influence the safeties and speedy receivers who can
run an effective double move can also do damage. Receivers or
tight ends with enough spatial awareness to find a void behind
the linebackers and in front of the safety over the middle of
the field also excel since there are not as many intermediate
defenders as there are in some of the other coverages.
Cover-6 (9.5 percent)
Also known as quarters-quarters-half coverage, Cover-6 is an
interesting defense in that it looks like Cover-3 before the snap
(with three deep defenders and four underneath). After the snap,
it combines the principles of Cover-2 and Cover-4 to split the
field into two separate coverage alignments. It has grown in popularity
in recent years to combat the offenses that attempt to confuse
the defense with unbalanced sets - such as trips - that attempt
to attempt to create a favorable matchup for their primary receiver
to the weak side of the offensive formation.
Advantages of Cover-6: As one might imagine
with a defense that looks like one alignment pre-snap and essentially
turns into two other ones after the snap, quarterbacks (especially
young ones) can get confused. They do not have the luxury of assuming
both sides of the field are being defended the same way. In short,
quarterbacks need to see the entire field. Since Cover-6 is a
combination of Cover-2 and Cover-4, it is also very good against
the deep passing game. Cover-6 works well against trips and bunch
formations because it can lend more defenders to that side if
necessary.
Disadvantages of Cover-6: Resources can be spread
too thin in Cover-6, as there is not enough coverage for passes
thrown in the flat. The safety on the Cover-2 side also has to
cover significantly more ground than the two deep defenders on
the Cover-4 side. As noted earlier, Cover-4 probably requires
the most communication and practice of the defenses mentioned
previously. Therefore, it makes sense that Cover-6 is the most
complex of the defenses in this piece because it incorporates
one set of rules for one side and another set of rules for the
other side.
What beats it? Simply put, running Cover-4 beaters to the Cover-4
side and Cover-2 beaters to the Cover-2 side. Since cornerbacks
are bailing out at the snap, Cover-6 can be vulnerable to passes
in the flat.
*** Cover-6 was used at the second-lowest rate of any defense
listed above, so there is not a lot of predictive value here.
Coincidentally, the six teams that used it the most last season
- the Dolphins (25.1 percent), Chargers (21.4), Falcons (16.9),
Ravens (16.4), Seahawks (15.7) and Rams (15) - have different
defensive coordinators this season. Outside of maybe the Eagles
- former DC Vic Fangio left Miami for Philly - Cover-6 will likely
not factor into my Preseason Matchup Analysis methodology this
summer.
The next logical step to take after explaining each defense is
discovering how often each team used it last season.
I removed any shell coverage that was not utilized on at least
15 percent of drop-backs. The hope here is to give each of you
some idea of what each team relies on the most. Fear not, as I
plan on using as much of the pertinent information as possible
to power my matchup analysis and projections for my Big Boards
in a few weeks.
* All information courtesy of Fantasy Points
Data Suite*
Most Common Zone Coverage Shells
by Team, 2023
Team
Cov 1 %
Cov 2 %
Cov 3 %
Cov 4 %
Cov 6 %
Arizona
20.60%
33.30%
Atlanta ***
22.40%
15.20%
24.00%
16.90%
Baltimore ***
18.20%
28.00%
18.30%
16.40%
Buffalo Bills ***
18.20%
27.60%
18.70%
Carolina
50.30%
Chicago ***
16.20%
21.60%
38.30%
Cincinnati
23.30%
15.70%
36.10%
Cleveland
33.00%
21.10%
32.20%
Dallas ***
34.10%
29.90%
Denver
22.40%
32.60%
Detroit
22.50%
31.20%
17.20%
Green Bay ***
21.70%
39.70%
Houston
29.50%
26.10%
Indianapolis
48.50%
Jacksonville ***
37.40%
16.00%
Kansas City
18.00%
19.60%
20.60%
Las Vegas
16.10%
39.20%
16.00%
LA Chargers ***
15.70%
31.40%
21.40%
LA Rams ***
15.30%
38.20%
19.70%
Miami ***
18.10%
34.60%
25.10%
Minnesota
26.90%
36.10%
New England ***
28.80%
18.80%
30.60%
New Orleans
27.80%
18.20%
24.80%
17.50%
NY Giants ***
31.20%
26.50%
NY Jets
28.20%
19.60%
30.50%
Philadelphia ***
24.80%
33.60%
Pittsburgh
25.80%
17.60%
36.10%
San Francisco ***
18.00%
32.20%
26.60%
Seattle ***
42.10%
22.10%
15.70%
Tampa Bay
38.10%
15.10%
Tennessee ***
18.10%
28.20%
24.80%
Washington ***
22.80%
20.50%
21.40%
League Averages
18.9%
10.5%
35.80%
14.2%
9.5%
*** New defensive coordinator.
As you can tell, there was no shortage of turnover at defensive
coordinator this offseason. While that makes forecasting more
difficult, this is no different than any other puzzle we try to
solve in this little hobby - work with the information that you
have and try to solve the remaining mysteries based on their background/influences.
It also helps to know the direction the league is moving, which
is a heavy lean toward Cover-3 and Cover-4 - the latter of which
is likely to become the second-most common zone coverage shell
in the next year or two.
Doug Orth has written for FF Today since 2006 and has appeared as a guest analyst on several national sports radio shows and podcasts, including Sirius XM's Fantasy Drive, FantasyPros and RealTime Fantasy Sports. He is also a member of the Fantasy Sports Writers Association.