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The Devil’s Advocate
6/5/10

Everything from seemingly harmless trash-talk to underhanded collusion can cause hard feelings among owners… and even divide an entire league. Whether you’ve been the accused, the betrayed, or just an innocent bystander wondering which side to take, this column is for you. E-mail the Devil's Advocate with a description of the controversy brewing in your league (or a potentially unpopular move you’re about to make), and I’ll give one of those emails an outsider’s viewpoint in a future column. Maybe you’re right, maybe you’re wrong; there are always two sides to a controversy. Both sides will be explored in hopes of finding some middle ground that helps you, and that any league can use to bolster its rules and maintain that rogue ownership that makes fantasy sports all the more entertaining.



Who Owns Your Team?


Ah, what better way to start laying the foundation for fantasy ethics than with this apparently simple question: Who owns your team?

Ask this to most people and you’ll get an odd look, mainly because they’ve never even questioned it; ask this to the wrong person and you may get a broken jaw. You own your team, of course! But there is much more to it than just that. The following debate was sent by a FFtoday reader:

“A huge controversy in our league lasted for [a few] years before we finally decided what to do. The basic argument was…do owners actually own their teams like real owners in the NFL? Do the owners of fantasy teams have the same rights as owners in the NFL? Our league has been around now for [close to 20] years with the same original owners. And the question was raised, Can I sell my team like an NFL Owner? Like in the NFL an owner sells his team and then the League approves it with a vote. Some owners thought you cannot sell a team and if an owner wants out it's up to the remaining owners to find a new one without the previous owner having any say or compensation for his team.”

The Guardian Angel
As soon as you’ve been invited into a league, you’ve been invited to make an investment into that league’s welfare. Without the league, there is no team for you to own. You should try to manage your team civilly and smartly, forming good trade relationships with fellow owners. Making trades that help both sides sets an example and shows other owners that working on a deal with you is a worthy endeavor. If you’re going to leave, leave with dignity. You paid to play, and you made what profit you could while the team was still yours. Give your team back to the league, and leave it as you built it for the next owner to remodel as they see fit.

The Fallen Angel
As soon as you become part of the league, you invest time and likely money into it. Without its investors, a league does not exist. You should manage your team to get the most you can from it, making deals that help your franchise now and in the future. Making a lopsided trade in your favor can help you immediately; making one in another’s favor can help you down the road. If you’re going to leave, you have the right to collect all that you’ve invested. You paid to play, so make as much profit as you can before someone else takes over. Sell your team for what it’s worth, and leave the next owner to rebuild as they see fit.

Here on Earth…
You invest time, effort, heart, and often a bundle of cash into your team. You should be able to manage it as you wish. However, the league exists outside of its individual ownership. It’s bigger than each owner, and therefore has a right to maintain itself, no matter who leaves or stays. The league has allowed you to take part; you should at least pretend to respect it and each of its owners. By principle: you own your team; the league owns your team’s slot. Yes, your team is your investment, and what you have invested is yours. But remember that your fellow owners have collectively invested more time and money than you ever will—unless you’re mentally unstable, that is.

Some of the better leagues are laissez-faire; the league exists merely as a structure and the teams are free to deal as they please within that structure. The big problem occurs not when an owner sells his entire team; anyone’s team is worth what it’s worth and should be allowed to sell for that price. Issues arise when an owner sells his team piecemeal, knowing that he no longer has an investment in its future. For one, this can give owners with more disposable income a clear advantage. Taking a more malevolent course, it can become collusion when the owner leaving gives his best buddy his best players…or sets up his biggest rival by loading up a team in their division. Most detrimentally, though, it can leave the incoming owner of that gutted team nothing to work with.

As an owner about to leave, tell the league your intentions, as soon as you’re sure, so they can determine whether to freeze your roster—or at least be able to call you out if you make a sketchy trade. Even the most level-headed of us lose perspective when the future of their team is no longer theirs. With your future investment negligible, the league has every right to play the part of your conscience. You should still be allowed to sell your team as-is to the highest bidder. And you should fight for that right. But restrain yourself from corrupting the team for your own gain. Once you make the decision to leave, the team’s future no longer belongs to you, though what you have already invested remains yours until you relinquish it.

If the reason you’re leaving is because you have problems with the league, you may want to play your cards closer to the vest—maybe you’ve got a nagging feeling that the league won’t do the right thing by you. At some point you’ll still have to tell the commish your intentions to sell—after all, you don’t want to screw the guy you’re selling to. It’s your responsibility to make sure it flies with the league before taking payment. There may be a waiting list to get into the league, or other logical considerations that are beyond your knowledge. And the league does have a right to say who enters…or who gets the boot.

Because of that, be sure to champion your buyer to the league as someone who knows his stuff and is excited to be a part of it all—so much so he’s willing to invest up front. If the owners don’t want someone that willing to spend, or they won’t allow you the chance to recoup your losses…well, you did good to get out of there having invested no more—and you probably don’t want to put an acquaintance in that same sad situation. Cut your losses, move on, and find a better league. Shouldn’t be hard.

To quell any lingering curiosity: the league of the reader who presented this debate went with a sensible and fair solution. They allowed an owner the option to sell their team, but the buyer had to pass through a league vote to get in. This protects both the investment of each owner and the integrity of the league. I don’t see much down-side here. After all, if a potential owner is willing to pay extra to be in your league, you probably want them there. If a potential owner gets voted away, there’s likely (well, hopefully) a good reason for that.